Results of research into high and low stake prize pool structures applied to rewards based crowd sourced fundraising

Research into this subject has revolved around examining the relationship between multiple points of interest. These points are not only found in our numerical system, but many other places. They are the result of natural patterns realizing their potential.

Our game uses a best two out of three logic when deciding who moves through rounds and ultimately wins the most share of a prize pool that is put aside for each fundraising round on our website.

Then, we take that logic and multiply it by three, providing three best two out of three scenarios. That is then multiplied by 4, to make 12 overall best two out of three scenarios.

All of these interactions are fixed, and we are able to process all of the same data in two lines of code, which is achievable by using well built combination calculators and permutation generators to map all possible outcomes of these interactions.

When you sign up, we have managed to re-purpose a discord bot to run when a user signs up on the website. It used the command !update in chat to randomly generate a string of 9 inputs and assigns it to your account, then output the string to the channel.

Now instead the bot generates a random set of user inputs for you on signup so that nobody misses out by accident when backing fundraisers, as you can also update these user inputs at any time by overwriting the entry using a UI on our website that is accessible at any time by pressing the green button in the top right hand corner.

If somebody forgot to do this before backing a fundraiser, their entry would be null as we will not be able to find their choices and import them into the round when the goal is met, and they wouldn’t be able to participate in the prize pool.

All of the fundraising rounds you enter on our website are assigned a random string that is 27 digits long, this is announced when the fundraising round has reached it’s goal. This is to avoid people attempting to predict the outcome or fix the rounds by purchasing tickets in any given order. There are 2.3 thousand trillion combinations for the seed, so it would be hard to know which one it would be ahead of time.

These seeds make the template we have designed an audit-able, financial document.

This is my set up showing off the game deciding winners. The game resembles a cube, and has proven to draw parallels with sacred geometry simply through plotting points on graphs. Studying this game has opened my mind and I am grasping the concept of vortex mathematics.

The results of the interactions of user inputs are uploaded to our website as a .csv and all users who won rewards have their wallets credited with the amount they win.

They also produce interesting results, such as the following graphs, which show two distinct options for fundraising rounds to follow.

49% of people move on to the next round, and win a prize. Then more people move on to the next one and win another prize, so on and so forth until a winner is found, who wins a prize made up of every round they made it through.

One of these options is what I have considered a low risk option, which has a more even share of the prize pool between people who win.

These graphs show how low risk and high risk fundraising rounds would share rewards between entrants. The high risk model is good for some people, but not for the majority of people. This mimics current gambling situations, which we are attempting to make more ethical by doing this.

That is why the low risk option is so important, and is the best result of this research. While high risk leads to high reward, it also leads to a few people quickly getting a monopoly over others, and that is not a desired outcome.

Even though that situation would make those people pillars of the community if they were to put all of their winnings back into helping charities and non-profits who are doing recurring fundraising rounds to cover operating expenses, etc. while their points they earn for backing fundraisers would truly reflect their generosity on the leader-board.

We want people to be able to ask for help with more things and not be afraid to do so. We want other people to not be afraid to help others and that is why we are offering a cash incentive to do so, so you can look past the fact you are strangers and might not meet eye to eye on certain topics, but you understand that for that fundraiser to even be accepted on our website, it has been deemed worthy of support and required immediate attention by everybody involved.

There are more reasons to support fundraisers early, as our game system knocks you out if you draw, or if you do not have an opponent in that round because there are an odd number of players, meaning you might not progress to the final round – that is what happens to the other 0-1% out of 49% that move on to the next round, and this can happen in the first round as well meaning neither person moves on.

That means you can purchase multiple entries, and also play against yourself in the competition. When you back a fundraiser, the amount you give at once does not affect the odds of winning or losing. Instead, because you face people in the order you purchase your entries, it comes down to how many entries you buy, and in what order you buy them.

If you end up facing yourself, you can either win against yourself and move on to the next round, draw with yourself and stay put, or lose against yourself and move on to the next round. This is possible, even though you only have 9 user inputs, because we have used a calculator to find the most logical sort order for all combinations of both users inputs interacting with the 27 digit seed.

The seed is generated by choosing from 81 different options. This is represented with the image below.

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